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Image by Alex Perez

Hi, my name is
Tiago Massochin

and I'm passionate about video games!

I am deeply passionate about crafting immersive worlds, engaging experiences, and evocative emotions that captivate and leave a lasting impression on people's lives. My professional journey as a game designer commenced in 2014, although my innate interest in this field has been present since my early years. With a strong affinity for art and creativity, my insatiable curiosity constantly drives me to learn and explore new horizons.
 

My academic pursuits in game and design studies began in 2012, and I transitioned into the world of freelancing under the moniker Zmass Productions in 2014. Possessing extensive knowledge and expertise across various design disciplines, I have found my niche as a Lead Designer, where I primarily focus on devising and shaping memorable experiences.
 

In addition to my proficiency as a Game, Level, and UX Designer, I also dabble in writing and composing music during my leisure time.
 

My enthusiasm for every aspect of game development is a testament to my deep-rooted passion for the industry. I am deeply committed to translating my creative visions into tangible, interactive worlds for others to explore and enjoy.
 

Please feel free to reach out to me at zmass@zmass.productions if you'd like to connect.

Projects

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Far Cry 6 Ubisoft Next Logo

Managing players' information and agency to sculpt standout moments in the beloved Far Cry series

Under Choices Logo

Use doomscrolling to manipulate the population and define the future of USAR

Circuit Breakout Logo

A dual-character puzzle adventure inside an enigmatic, abandoned facility

Back to Black Mesa Logo

Back to Black Mesa is a reinterpretation of what Half-Life 2's ending could have been

Gamers can feel when developers are passionate about their games.

They can smell it like a dog smells fear. Don't be afraid to hold onto your unique vision

― Scott Rogers

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