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Tiago Massochin
Mar 30, 20233 min read
From Tedious to Engaging: Crafting Interest in Puzzle Game Design
Discover the art of crafting engaging puzzle games in this dev log, where we share our journey of developing "Circuit Breakout"
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Tiago Massochin
Apr 4, 20222 min read
Under Choices: The Final Stretch to Game Beta Release
Explore the final stages of 'Under Choices' development, as we refine game mechanics, implement sound design, and prepare for the release
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Tiago Massochin
Mar 26, 20222 min read
Game Development: The Final Push to Perfecting Under Choices
Dive into the final stages of developing Under Choices, where we refine game mechanics, implement sound design, and conduct crucial playtest
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Tiago Massochin
Feb 12, 20222 min read
Playtesting: Iterative Improvements in 'Under Choices' Development
Explore the process of playtesting and iterative design in the game "Under Choices"
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