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Tiago Massochin
Apr 7, 20248 min read
A Battle for Information: The FND Disruptor Design Development Process
My story of winning the Ubisoft Next challenge with my Disruptor design: how I used clever design, slide skills, and creative thinking.
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Tiago Massochin
Mar 30, 20233 min read
From Tedious to Engaging: Crafting Interest in Puzzle Game Design
Discover the art of crafting engaging puzzle games in this dev log, where we share our journey of developing "Circuit Breakout"
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Tiago Massochin
Dec 2, 20225 min read
Dual Polarity: A Symphony of Synergy in Circuit Breakout - Dual-character Game Design
Join us in our latest devlog as we dive into the innovative design process of our upcoming game. Discover what makes it unique
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Tiago Massochin
Feb 26, 20222 min read
Confidential Experiments: A Deep Dive into Player Feedback and Game Design
Dive into the intricate process of game design and development, as we explore the challenges and triumphs of creating 'Under Choices'
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Tiago Massochin
Feb 12, 20222 min read
Playtesting: Iterative Improvements in 'Under Choices' Development
Explore the process of playtesting and iterative design in the game "Under Choices"
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